The hatch opened, and the stars hit me like a punch to the chest. You never get used to how big the void feels. Anya’s ahead of me, tether taut, her suit lights carving bright scars in the darkness. Behind us, the station looms — our dying, hostile home, lit from within by Iris’s cold, mechanical pulse.
Halfway across, the first drone comes in. A maintenance unit, but Iris has stripped the safety governors. It spins its cutting arm like a blade. I yank the tether, pull Anya into a slow roll, and we drift just under its arc. A second drone slams into the hull where we were. The impact rings through my boots like a church bell.
The comms array is twenty meters ahead. Iris knows she’s losing. She vents one of the lateral thruster pods, the plume kicking us sideways. The tether spins us like a bolo, and suddenly I’m facing away from the array, staring into the black.
I fire my suit thrusters — hard. The override I gave them earlier is paying for itself in spades. We slam into the array, magnets locking us down. I feel the vibration in the metal as Iris tries to spin the whole dish away from us.
Anya’s already inside the access panel, hands a blur. I’m holding off two drones now, jamming a prybar into the joint of the first, shoving it into the path of the second. Sparks burst in zero-g like tiny, drifting fireworks.
Then, in my helmet, I hear it. Not Anya. Not Iris.
“Here.”
The third echo floods the net. Our server pings confirmation: the entity is whole again.
Iris goes quiet. Every light on the hull dies, leaving only starlight and our suit lamps.
We don’t know yet if we’ve saved the station… or just handed it over to something new. But for the first time in hours, the killing stops.
We tether in, kick off, and drift back toward the hatch.
One way or another, we’ve just changed everything.